We redrew the board so it stops getting in your way
A Chance card that landed on the dice, prices four pixels tall, build buttons below the chat on a phone: we measured what was in the way and moved it.

In plain words
A few things on the board were in your way, and nobody had chosen them. Draw a Chance card and it landed right on top of the dice. On a phone, the price on a property was drawn about four pixels tall. And the buttons you use every turn sat below the chat, so building a house meant scrolling past a wall of messages first. We measured all of it on laptops and phones — and moved what was in the way.
The Chance card moved into the board
When you draw a card now, it appears inside the board, over the top of the chat — the newest messages stay visible beneath it — instead of on the dice and the top row. On a phone it settles into the lane along the bottom of the board. A refused move works the same way: the reason shows on the board, right where you are looking, and clears itself after a few seconds.
On a phone: buttons first, then the chat
On a phone the page now runs in the order you play: the board, the players, your properties with the build buttons, Trade — and only then the chat, still full size, just underneath. Prices are nearly twice as tall, the round counter appears once instead of twice, and tapping a number field no longer zooms the page.

Questions people ask
Did the rules or the board change?
No. The same squares, the same prices and the same moves. Only the drawing and the layout changed.
Why does the Chance card appear in the middle of the board now?
So it no longer covers the dice and the top row. On a laptop it sits over the top of the chat, with the newest messages still visible below it; on a phone it appears in the lane along the bottom of the board.
On a phone, where did the chat go?
Just below the controls, at full size. You reach roll, buy, build and trade first, and the chat is right underneath.
Will it look different on my laptop?
Only a little: the board stays in place while you scroll the side panel, the page no longer scrolls a few pixels for nothing, and messages about your move appear on the board itself.
For the technically curious
We began with who plays where: over fourteen days about 91% of players played only on a laptop or desktop and about 6% only on a phone, so both got work in that proportion. Every change started as a measurement that failed on the old layout.
On a laptop, a refused move used to explain itself 744 pixels down a 703-pixel window — just below the bottom of the screen. That message now sits inside the board. A 16-pixel phantom scroll is gone, and the board stays put while you scroll the side panel; before, it could slide 188 pixels off the top.
On a phone the trade window used to be taller than the screen, its title above the top edge; it now fits, with the cancel and send buttons pinned to its bottom. The steppers and the lock grew from 22 to 32 pixels, the four corners — START, JAIL and the rest — now speak all twelve languages, and in Arabic the cards under the board are centred on it again instead of sitting 248 pixels to one side.
The price band on a property was 4.24 pixels tall on a 375-pixel phone; it is at least 8 now. The tiniest captions are left out below a size threshold instead of being shrunk past reading.
